------------------------------------------------------------------------------

               CAPCOM CPS2 Emulator for PSP 2.3.1 for 1.5 kernel

                  ̃vO PSP-2000ł͓삵܂B

------------------------------------------------------------------------------

<Tv>

  PSPpCAPCOM CPS2(Capcom Play System II)G~[^łB

------------------------------------------------------------------------------
ΉROMZbgɂ

  MAME 0.120ɏĂ邽߁Azipt@CMAME 0.120vROM
  ZbgƈvKv܂B

  SĂROMC[Wt@Czipt@CɈkKv܂B
  tH_ɓWJt@CȂƂ΁AMAMEƑSłB
  ܂AMAMEΉĂȂROMZbgɂ͑ΉĂ܂B

  zipt@CROMC[Wt@C͂ǂȖOł\܂񂪁ACRC
  MAME 0.120ROMZbgCRCƈvĂKv܂B

  t@CuEUŔ\ĂQ[͑Sē삵܂B
  삵ȂꍇROMZbgv̂ƈقȂĂƂƂłB
  ClrMame ProRomCenter̃c[gāAMAME 0.120ȍ~ROMZbgɈv
  Ă邩mFĂB

------------------------------------------------------------------------------
tH_ݒ

tH_͑SďNɎIɍ쐬܂B

 /PSP/GAME/  (GAMEtH_3.xx Kernel̏ꍇ/PSP/GAME150/)
      |
      +- CPS2PSP/
         |  |
         |  +- EBOOT.PBP         CPS2PSP{
         |  +- SystemButtons.prx VXe{^Ԏ擾PRX
         |  +- cps2psp.ini       CPS2PSPݒL^t@C (Iɍ쐬)
         |  +- rominfo.cps2      CPS2 ROMZbgf[^x[X  (K{)
         |  +- zipname.cps2      CPS2 pQ[Xg     (K{)
         |  +- zipnamej.cps2     CPS2 {Q[Xg   (C)
         |  +- command.dat       MAME Plus!pcommand.dat (R}hXg/C)
         |
         +- cache/    LbVt@CptH_(romcnv_cps2.exeō쐬)
         |  |
         |  +- 19xx_cache.zip (:19XXpLbV/ZIPk)
         |  +- ssf2.cache     (:ssf2pLbV/k)
         |
         +- config/   Q[ʐݒt@CptH_
         |
         +- nvram/    EEPROMf[^ۑptH_
         |
         +- snap/     XN[VbgptH_
         |
         +- state/    Xe[gf[^ptH_
         |
         +- roms/     ROMC[Wt@CptH_ (ZIP`ňk)
         |    |
         |    +- 19xx.zip   (: 19xx)
         |    +- ssf2.zip   (: Super Street Fighter II (parent))
         |    +- ssf2j.zip  (: Super Street Fighter II (clone: Japanese ver.))
         |    +- ...

------------------------------------------------------------------------------
[U[C^tF[X̕\ɂ

Ever.2.2.2ŃoCi𓝍APSP{̂̕\ꂪ{̏ꍇ͓{ŁA
  ȊȌꍇ͉pŕ\܂B

Ezipnamej.dat͓{gpȂꍇ͕svł̂ŁA폜Ă܂܂B

Eo[Wresource_jp.zipɊ܂܂Ă{tHggpĂꍇ
  ́AsvɂȂ܂̂ō폜ĂB

------------------------------------------------------------------------------
LbVt@C̍쐬

  SẴQ[ŃOtBbNf[^̃LbV쐬Kv܂B
  tromcnv_cps2.exeō쐬ĂBgromcnv_cps2.exe
  readme_cps2.txtQƂĂB

  {Iɂ͐eZbg̃LbV̂ݍ쐬ΗǂłB
  eQ[ɍ쐬Ă\܂B

  ȉ̃Q[̂ݓł̂łӂB

  ESuper Street Fighter II Turboyт̃N[Zbg
    ({ł̓X[p[Xg[gt@C^[IIXłB)
    ̃Q[͐eZbgssf2łAssf2ɃOtBbNǉ
    邽߁Assf2̃LbVł͐ɓ삵܂B
    ssf2tw肵ăLbVt@C쐬邩AʂɃLbV
    쐬ĂB

  EMighty! Pang
    USAłƓ{łł̓OtBbNROMقȂ悤łB
    {łUSAł̃N[ZbgɂȂĂ܂ALbV
    ꂼʂɍ쐬Kv܂B

------------------------------------------------------------------------------
@

EQ[s̉ʂƃCj[ASẴj["RgK"
  Ƃőwv\悤ɂȂĂ܂B
  킩Ȃ΂Ƃɂ"RgK"ĂB
  ΂킩Ǝv̂ŁAڍׂ͊܂B

EQ[̐ݒ蓙ύX郁j[́AQ[s"HOME"Ƃŕ\
  ܂B

EQ[̃{^
  {^̊蓖Ă͕ύX\łBȉɃftHg̐ݒĂ܂B

  ȉ̏ꍇɂ́AIɃ{^zuʂɍ킹Ĕ]/]܂̂ŁA
  ɈӎĕύXKv͂܂B
  ET[rXj[Flip Screen̍ڂLɂꍇ
  Ecʂ̃Q[Rotate ScreenYesɂꍇ

  
    Up    - Up or Analog Up
    Down  - Down or Analog Down
    Left  - Left or Analog Left
    Right - Right or Analog Right
    Start - Start
    Coin  - Select

  2{^̃Q[
    Button 1 - Square
    Button 2 - Triangle

  3{^̃Q[
    Button 1 - Square
    Button 2 - Triangle
    Button 3 - Cross

  6{^̃Q[
    Button 1 - Square
    Button 2 - Triangle
    Button 3 - L trigger
    Button 4 - Cross
    Button 5 - Circle
    Button 6 - R trigger

  NCYȂȂh[Xp ({^͎gp܂)
    Button 1 - Square
    Button 2 - Cross
    Button 3 - Triangle
    Button 4 - Circle
    vC[؂ւ - L trigger

  ꑀ
    HOME: j[J
    L + R + SELECT: T[rXXCb` (̃{^Ɋ蓖Ă\)
    L + R + START:  1P & 2P START (T[rXj[Ŏgp)

  AdHoc
  t@CuEUŁ(Square)ŃQ[IAdHoc[h
    Q[N܂B
    HOME: |[YAؒf_CAO̕\
